
IXAriel
Engineer corps · siege · Human—units
The march for an Elven or a Cursed Citadel, built from what you have. It plays the fight out with your bonuses and gives the march that loses nothing, or the one that loses least when that cannot be done.
When your bonuses allow it: the march with the fewest stacks that loses nothing, whichever side opens.
This marchYour highest flying guardsman takes the citadel's blows, and the march is sized to lose as few as possible.
This marchWorking out the march…

IXAriel
Engineer corps · siege · Human—units

IXCorax II
Guardsman · flying · Human—units

IXDemonic Salamander
Monster · melee · Demon—units

IXDevastator II
Monster · mounted · Dragon—units

IXDuelist II
Specialist · melee · Human—units

IXEternal Cannoneer
Monster · ranged · Undead—units

IXFire Phoenix II
Monster · flying · Elemental—units

IXGalloper
Specialist · mounted · Human—units

IXHighlander
Guardsman · ranged · Human—units

IXJago
Specialist · flying · Beast—units

IXJosephine II
Engineer corps · siege · Human—units

IXKraken II
Monster · melee · Giant—units

IXLegitimist II
Specialist · ranged · Human—units

IXPounder
Specialist · ranged · Human—units

IXPunisher II
Guardsman · melee · Human—units

IXPurifier II
Guardsman · ranged · Human—units

IXQuicksand
Guardsman · mounted · Human—units

IXRoyal Lion II
Specialist · flying · Beast—units

IXScarface
Specialist · melee · Human—units

IXSlavic warrior
Guardsman · melee · Human—units

IXSmiter II
Guardsman · mounted · Human—units

IXSuperior Epic Monster Hunter
Guardsman · Epic Monster Hunter—units

IXTrickster II
Monster · ranged · Beast—units

IXWarden
Monster · mounted · Elves—units

IXWarregal
Guardsman · flying · Beast—units

IXWhitemane II
Specialist · mounted · Human—units

IXWyvern
Monster · flying · Cursed—units

VIIICorax I
Guardsman · flying · Human—units

VIIIDevastator I
Monster · mounted · Dragon—units

VIIIDuelist I
Specialist · melee · Human—units

VIIIFire Phoenix I
Monster · flying · Elemental—units

VIIIJosephine I
Engineer corps · siege · Human—units

VIIIKraken I
Monster · melee · Giant—units

VIIILegitimist I
Specialist · ranged · Human—units

VIIIPunisher I
Guardsman · melee · Human—units

VIIIPurifier I
Guardsman · ranged · Human—units

VIIIRoyal Lion I
Specialist · flying · Beast—units

VIIISmiter I
Guardsman · mounted · Human—units

VIIITrickster I
Monster · ranged · Beast—units

VIIIWhitemane I
Specialist · mounted · Human—units

VIIAncient Terror
Monster · mounted · Beast—units

VIIBattle Griffin VII
Guardsman · flying · Beast—units

VIIBlack Dragon
Monster · flying · Dragon—units

VIICursed Dragon
Monster · flying · Dragon—units

VIIDeadshot VII
Specialist · ranged · Human—units

VIIDestructive Colossus
Monster · ranged · Giant—units

VIIFire Lord
Monster · ranged · Elemental—units

VIIGolden Dragon
Monster · flying · Dragon—units

VIIHeavy Arbalester VII
Guardsman · ranged · Human—units

VIIHeavy Halberdier VII
Guardsman · melee · Human—units

VIIHeavy Knight VII
Specialist · melee · Human—units

VIIJungle King
Monster · melee · Beast—units

VIILife Dragon
Monster · flying · Dragon—units

VIILightning Lord
Monster · ranged · Giant—units

VIILion Rider VII
Specialist · mounted · Human—units

VIIMounted Knight VII
Guardsman · mounted · Human—units

VIIOverlord
Monster · ranged · Giant—units

VIIPalintone
Engineer corps · siege · Human—units

VIISandworm
Monster · melee · Elemental—units

VIISea Lord
Monster · mounted · Elemental—units

VIISiege Ballista VII
Engineer corps · siege · Human—units

VIIVulture VII
Specialist · flying · Human—units

VIIWind Lord
Monster · melee · Elemental—units

VIAbomination
Monster · melee · Beast—units

VIArbalester
Guardsman · ranged · Human—units

VIArchdemon
Monster · melee · Giant—units

VIBattle Griffin VI
Guardsman · flying · Beast—units

VIBone Golem
Monster · melee · Undead—units

VIChariot
Guardsman · mounted · Human—units

VICrystal Dragon
Monster · melee · Dragon—units

VICursed Dendroid
Monster · melee · Elemental—units

VIDeadshot VI
Specialist · ranged · Human—units

VIDeath Chariot
Monster · mounted · Undead—units

VIEnt
Monster · melee · Elemental—units

VIHeavy Arbalester VI
Guardsman · ranged · Human—units

VIHeavy Halberdier VI
Guardsman · melee · Human—units

VIHeavy Knight VI
Specialist · melee · Human—units

VIJungle Destroyer
Monster · melee · Beast—units

VIKnight
Specialist · melee · Human—units

VILegionary
Guardsman · melee · Human—units

VILion Rider VI
Specialist · mounted · Human—units

VIMounted Knight VI
Guardsman · mounted · Human—units

VIRhino Rider
Specialist · mounted · Human—units

VIRuby Golem
Monster · melee · Elemental—units

VIShedu
Specialist · flying · Beast—units

VISiege Ballista VI
Engineer corps · siege · Human—units

VISphynx
Guardsman · flying · Beast—units

VITrailseeker
Specialist · ranged · Human—units

VITrebuchet
Engineer corps · siege · Human—units

VITroll Rider
Monster · mounted · Giant—units

VIVulture VI
Specialist · flying · Human—units

VArcher V
Guardsman · ranged · Human—units

VBattle Griffin V
Guardsman · flying · Beast—units

VBear
Monster · melee · Beast—units

VBull Rider
Monster · mounted · Cursed—units

VCatapult V
Engineer corps · siege · Human—units

VCyclops
Monster · ranged · Giant—units

VDeadshot V
Specialist · ranged · Human—units

VDesert Vanquisher
Monster · mounted · Dragon—units

VEttin
Monster · melee · Giant—units

VFearsome Manticore
Monster · flying · Beast—units

VFireworm Rider
Monster · mounted · Demon—units

VFlaming Centaur
Monster · mounted · Elemental—units

VGargoyle
Monster · flying · Beast—units

VGiant Zombie
Monster · melee · Giant—units

VIfrit
Monster · flying · Elemental—units

VLion Rider V
Specialist · mounted · Human—units

VRider V
Guardsman · mounted · Human—units

VScorpion
Engineer corps · siege · Human—units

VScorpion Rider
Monster · mounted · Barbarian—units

VSpearman V
Guardsman · melee · Human—units

VSwift Marksman
Guardsman · ranged · Human—units

VSwordsman V
Specialist · melee · Human—units

VUnicorn Rider
Monster · mounted · Elves—units

VVulture V
Specialist · flying · Human—units

IVArcher IV
Guardsman · ranged · Human—units

IVCatapult IV
Engineer corps · siege · Human—units

IVGorgon Medusa
Monster · ranged · Beast—units

IVIce Phoenix
Monster · flying · Elemental—units

IVMagic Dragon
Monster · ranged · Dragon—units

IVMany-Armed Giant
Monster · melee · Giant—units

IVRider IV
Guardsman · mounted · Human—units

IVSpearman IV
Guardsman · melee · Human—units

IVSwordsman IV
Specialist · melee · Human—units

IIIArcher III
Guardsman · ranged · Human—units

IIIBattle Boar
Monster · mounted · Beast—units

IIICatapult III
Engineer corps · siege · Human—units

IIIEmerald Dragon
Monster · flying · Dragon—units

IIIRider III
Guardsman · mounted · Human—units

IIISpearman III
Guardsman · melee · Human—units

IIIStone Gargoyle
Monster · flying · Giant—units

IIISwordsman III
Specialist · melee · Human—units

IIIWater Elemental
Monster · ranged · Elemental—units

IIArcher II
Guardsman · ranged · Human—units

IICatapult II
Engineer corps · siege · Human—units

IIRider II
Guardsman · mounted · Human—units

IISpearman II
Guardsman · melee · Human—units

IISwordsman II
Specialist · melee · Human—units

IArcher I
Guardsman · ranged · Human—units

ICatapult I
Engineer corps · siege · Human—units

IRider I
Guardsman · mounted · Human—units

ISpearman I
Guardsman · melee · Human—units

ISwordsman I
Specialist · melee · Human—units
Mark what you have to see a march.
The fight the calculator played to pick this march, strike by strike, with the bonuses you entered. In this report we don't take into account additional combat features such as striking two squads, double damage, or damage blocked by monsters.
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