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City Wall

City Wall

Up to level 45. Total to max out:

389.46M Wood389.46M Iron389.43M Stone39.42k Blueprints

The first thing an attacker meets. There are three of them — the City Gate, the Western City Wall and the Eastern City Wall — and they count as one defender between them, so raising any of the three strengthens the whole.

Each levelA higher wall holds more troops, and holding more troops is what makes it hit harder. What raises the wall troops themselves is quality, not level: the upgrades that cost Blueprints put them a tier up, the same way Guardsmen climb.

They fight like a unit of their own — 11 base initiative, and counters against every troop trait there is: flying, melee, ranged and mounted — but they never leave home. And they can be walked straight past: an enemy coming through one of your portals on the Kingdom Map ignores the walls entirely and meets your army, or an empty city.

Player notes
  • The three walls share one cost ladder, so the table below is each of them and not the three together.
LevelWoodIronStoneBlueprints
1100100100—
2300300300—
3500500500—
41k1k1k—
52k2k2k—
65k5k5k—
710k10k10k—
820k20k20k—
930k30k30k—
1040k40k10k20
1150k50k50k—
12100k100k100k—
13150k150k150k—
14200k200k200k—
15250k250k250k150
16300k300k300k—
17400k400k400k—
18500k500k500k—
19600k600k600k—
20800k800k800k650
211M1M1M—
221.5M1.5M1.5M—
232M2M2M—
242.5M2.5M2.5M—
253M3M3M1.6k
264M4M4M—
275M5M5M—
286M6M6M—
297M7M7M—
308M8M8M3k
319M9M9M—
3210M10M10M—
3311M11M11M—
3413M13M13M—
3515M15M15M6k
3617M17M17M—
3719M19M19M—
3821M21M21M—
3923M23M23M—
4026M26M26M10k
4129M29M29M—
4232M32M32M—
4336M36M36M—
4440M40M40M—
4545M45M45M18k
Total389.46M389.46M389.43M39.42k